Why We Switched from Godot to Unity – 5 Hard Lessons
Introduction: A Tough but Thoughtful Switched from Godot to Unity When we started Cosmic Trinity Games, we dreamed of building our games entirely on open-source tools. Godot was our first love — lightweight, open, beginner-friendly, and philosophically aligned with how we wanted to run our studio. But as our projects matured, the trade-offs started showing. […]
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