Why We Switched from Godot to Unity – 5 Hard Lessons

Introduction: A Tough but Thoughtful Switched from Godot to Unity

First-time here? We’re a tiny indie studio making mobile games that are snack-sized and seriously replayable. Think: quick sessions during a bus ride, but polished enough to keep you coming back.

A small indie game studio’s workspace representing the journey as they switched from Godot to Unity, reflecting the challenges and lessons learned.
A small indie game studio’s workspace representing the journey as they switched from Godot to Unity, reflecting the challenges and lessons learned.


Why We Chose Godot First


The Cracks That Started to Show


Why Unity Made More Sense (For Us)


Mistakes We Made (So You Don’t Have To)

Rushing to Commit

Not Accounting for Team Growth

Underestimating Support Ecosystem


Disclosure Use


Final Thoughts: Choose Tools That Grow With You

Want to follow our journey?

Your Turn

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top